Continue reading Unity VS Unreal – an epic battle

Unity VS Unreal – an epic battle

Recently a very interesting competitive battle has emerged. When it comes to digital game engine market, there are two dominant players – Unity3D and Unreal Engine. Some sites estimate the split as roughly 50% VS 15% market share respectively. And it is interesting to analyse why is it so, and what Epic (company behind Unreal)…

Read more Unity VS Unreal – an epic battle
Continue reading What’s new from Microsoft Build 2018

What’s new from Microsoft Build 2018

This is a very exciting week for all things Microsoft as their annual developer conference, Build 2018 is in full steam. This year we can see the main trend being around Azure and particularly around AI. And that is understandable. AI is a hot topic, it utilises a massive amount of compute resources, so its…

Read more What’s new from Microsoft Build 2018
Continue reading VR gear landscape – or the battle for everything

VR gear landscape – or the battle for everything

Much has changed in 3!!! weeks since I wrote my first post about VR. Here I will update you with latest news and some thinking behind the reasons for my conclusions. Just a couple of days ago Oculus / FB released a remarkable milestone product – Oculus Go. And no matter what hardcore VR enthusiasts…

Read more VR gear landscape – or the battle for everything
Continue reading The ascent of Graphene

The ascent of Graphene

Ladies and gentleman, this is The era of new materials, and specifically a revolutionary nano material Graphene. Material that has granted Nobel prize in physics and has a strength of a diamond, atomic thinness, transparency and light absorbance characteristics on nano scale, electrical (semi) conductivity, high magnetic properties, light x-ray absorbance on certain bandwidth stripes….the…

Read more The ascent of Graphene